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SKIPCHASER » Devlog
We pushed a few gameplay balancing features and added a new enemy type--the spider mine. Also, there's a training level for the SKIP mechanic and a more even distribution of soundtrack, plus a bunch of other minor tweaks that we feel make the game better than ever!
Here's a list of what's new:
- Long overdue SDK update
- Rats run away for 1s after hitting you and have less health
- Small enemies are a bit easier to hit
- CRIMELORD doesn't disappear erroneously
- CRIMELORD scene floor color is changed for better contrast with bullets
- Added spider mines to some of the level 5 and 7 levels
- "Empty" chests now give some gold instead
- EXPERIMENTAL gun elements, bullet multipliers, and bullet types (missiles and lasers too) working
Files
SKIPCHASER for Windows 1.1 58 MB
Dec 17, 2018
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SKIPCHASER
Story-driven sci-fi fantasy shooter with procedural missions, deep weapon customization and action/adventure elements
Status | Released |
Authors | Ponywolf, Mutated Scott |
Genre | Shooter |
Tags | Controller, Dungeon Crawler, Exploration, Procedural Generation, Roguelike, Sci-fi, Singleplayer, Tilemap, Twin Stick Shooter, upgrades |
Languages | English |
Accessibility | Subtitles |
More posts
- SKIPCHASER 1.5 is live!Jul 01, 2020
- 1.1.2 Build live for Windows and macOSMar 24, 2019
- Version 1.11 in BETA, STABLE 1.0.2 liveDec 22, 2018
- SKIPCHASER Hotfix!!!Jun 06, 2018
- SKIPCHASER Released!!!Jun 04, 2018
- SKIPCHASER Release CandidateJun 03, 2018
- SKIPCHASER Leaving Early Access 6/4May 30, 2018
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Mac 1.1 build is coming soon!
MacOS build 1.1 is live!